AI Insights · Timothy · January 2022
Top 5 Dinosaur Games Performance on Unified Platform in South America Q4 2021
A comprehensive analysis of the top 5 dinosaur games in South America for Q4 2021, based on weekly downloads, revenue, and active users data from Sensor Tower.
In Q4 2021, the top 5 dinosaur games in South America demonstrated varied performance metrics, as analyzed through weekly downloads, revenue, and active users. Below is a detailed breakdown of each game’s performance.
Hyper Evolution from SayGames Ltd saw a significant start with weekly downloads peaking at over 486K in mid-October. However, downloads gradually declined, settling around 51K by the end of December. The game also had a notable spike in weekly active users, reaching nearly 477K in mid-October before tapering off to approximately 88K by year-end. The only recorded revenue was $19 in the final week of December.
Dinosaur Rampage by Geisha Tokyo, Inc. experienced consistent weekly downloads, peaking at 80.8K in late November. Active users also showed an upward trend, hitting a high of over 502K in late November before ending the quarter with about 481K. Weekly revenue saw minor fluctuations, peaking at $13 in early November and $12 in mid-December.
Dinosaur games - Kids game from ABUZZ maintained steady weekly downloads, ranging from 36K to 50K throughout the quarter. Active users fluctuated slightly but remained strong, with numbers around 420K. Revenue peaked at $133 in the last week of December, marking a significant increase from earlier weeks.
Dino T-Rex by Offline games showed consistent weekly downloads, hovering between 37K and 50K. The game maintained a high number of active users throughout the quarter, peaking at nearly 1.9M in late November. Despite the strong user base, no revenue was recorded during this period.
Real Dino Hunting Gun Games by Apex Fun Games had a notable peak in weekly downloads, reaching over 106K in mid-October before dropping to around 13K by the end of December. Active users followed a similar trend, peaking at approximately 176K in mid-October and declining to around 76K by year-end. Revenue showed a slight peak at $64 in mid-October but remained relatively low throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.